Randomized Monster Behavior for Replayability in Horror Games
Randomizing monster behavior keeps horror games scary across multiple playthroughs.
Simone Achebe
Senior Contributor
Simone is a cultural critic and former youth gaming counselor who writes about the intersection of Roblox culture, horror aesthetics, and the communities that build and share scary obby experiences. Her work has appeared in several indie games criticism outlets since the early 2010s.
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Randomizing monster behavior keeps horror games scary across multiple playthroughs.